Constant effect absorb attribute causes the game to break
I don't remember if you're even supposed to be able to make such enchantments in vanilla, but anyway here's how to reproduce this bug in openmw 0.47 (tested on win 10):
- Make an enchanted item with a soul that enables constant effects
- Choose your item to enchant
- Choose constant effect
- Choose the absorb attribute effect
- Select the specific attribute to absorb. Upon doing this the game should freeze/break/crash or whatever. I don't know what to call it. The game stops responding but the music keeps playing. For me it happened every time. After clicking around a little bit some bizarre things happen:
First time this happened to me I was in balmora. In a house. After this bug I saw my character standing in the coast east of Vivec (where I had been adventuring a while ago) The game was frozen but the music was playing
I restarted the game and on the second try after the bug I only got a black screen (with the music playing)
Last test I got a frozen bethesda launching cinematic ????
I'm not using any mods aside of Tribunal, Bloodmoon and the master index thing. Attached a save file just in case.Test.omwsave