Crash on concurrent modification of PhysicsTaskScheduler::mCollisionObjects without synchronization

openmw trunk , revision 1644430b

While walking around in seyda neen on a new playthrough, sound stopped and game froze. After some time the game crashed to desktop.

Restarting from a quicksave approx 10 seconds earlier didn't reproduce the crash.

openmw.log

openmw-crash.log

Edit: corrected revision

Edited by elsid