Crash on concurrent modification of PhysicsTaskScheduler::mCollisionObjects without synchronization
openmw trunk , revision 1644430b
While walking around in seyda neen on a new playthrough, sound stopped and game froze. After some time the game crashed to desktop.
Restarting from a quicksave approx 10 seconds earlier didn't reproduce the crash.
Edit: corrected revision
Edited by elsid