Underwater blended objects incorrectly rendered with refraction

Underwater blended meshes do not render correctly with water refraction. I have not yet confirmed if this is a regression.

screenshot453

Reproducing

Tested with 5357c67c

  1. Ensure you have no graphical mods enabled (some popular ones change blending to testing)
  2. Have water shaders and refraction enabled
  3. Load this save and observe the underwater tree