Add antialias alpha test to the launcher or enable by default if possible
OpenMW's default anti aliasing is very sharp and blocky on trees and groundcover mods. However enabling the antialias alpha test
setting softens the AA and is quite a large visual improvement. The problem is this setting is hidden away and a lot of users probably don't even know that it's an option or what it does. There is not a noticeable performance impact so I suggest enabling it by default.
Alternatively, add it as an option in the launcher, but have it greyed out of AA is not enabled.
Edited by Abdu Sharif