ori command should report where a mesh is loaded from and whether the x version is used.
When trying to debug things, it's useful to know which mesh file is actually being loaded. Unfortunately, with our VFS and support for BSA archives, it's not always clear, especially as the engine will sometimes use the x
-prefixed version of a mesh without ori
saying so.
If the ori
console command reported which data directory, and, when relevant, which BSA file, a mesh was loaded from, as well as whether it's actually using a different file, this would be much easier.