Active grid object paging - disappearing textures
I'd assumed from other forum discussions that issues with active grid object paging were already generally known and still being worked out, but was encouraged by @psi29a to open this issue with more detail on my findings. With active grid object paging enabled, certain textures become invisible, including sections of the low wall near the fort in Pelagiad (see screenshot).
If it's relevant, I'm using the latest Windows nightly, and have tested the above fairly extensively on new games both with and without mods and with few or no other OpenMW settings enabled. I suppose this issue can be used to capture other users' similar glitches as well. Thank you!