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  • #5500
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Issue created Jun 27, 2020 by elsid@elsidDeveloper

Prepare enough navmesh tiles before scene loading ends

The idea is to let player into a scene only when there is enough navmesh tiles to be used by nearby actors. Need to keep loading screen when it's already present while navigator is prepearing navmesh tiles. For interior cells it can be a full area and only some part for exterior (exact number or condition require a research).

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