Realistic diagonal movement
Diagonal movement currently uses animation from forward movement. It causes sliding and looks very unnatural.
Related discussion: https://forum.openmw.org/viewtopic.php?f=24&t=6955
A fix proposed in !219 (merged)
Diagonal movement currently uses animation from forward movement. It causes sliding and looks very unnatural.
Related discussion: https://forum.openmw.org/viewtopic.php?f=24&t=6955
A fix proposed in !219 (merged)