Magic effect VFX are offset for creatures

In the vanilla game the magic effect of reflect and spell absorption are animated and spin, in OpenMW they don't spin.

Also some magic effects are misplaced on some creatures, for example soul trap on these creatures: Morrowind:

mw_betty_netch

mw_mudcrab

mw_rat

mw_bull_netch

mw_slaughter_fish

mw_small_slaughter_fish

Edited by Alexei Kotov