local script Ai command to a talking NPC leaves it stuck
After AiTravel on a NPC while it was doing a Hello, GetCurrentAiPackage shows 1 but the NPC doesn't move. Resting skip works, the NPC is moved.
I couldn't reproduce the issue when using the AiTravel command directly on the NPC, only when it's in local script.
test: ai_during_hello_test.ESP coc "Ghostgate, Temple" walk to uvoo llaren and once she starts a hello voice or idle talk to her, or set doonce to 1 with the console. or coc "Balmora, council club" and exit to the Balmora caravaner and do the same.