Movement of massive creatures is twitchy when navmeshes are used
When navigator is enabled (and it's enabled by default), movement of massive creatures such as Ogrims, Alits, Kagoutis, Guars etc. ends up being twitchy.
When navigator is enabled (and it's enabled by default), movement of massive creatures such as Ogrims, Alits, Kagoutis, Guars etc. ends up being twitchy.