Skip to content
GitLab
    • GitLab: the DevOps platform
    • Explore GitLab
    • Install GitLab
    • How GitLab compares
    • Get started
    • GitLab docs
    • GitLab Learn
  • Pricing
  • Talk to an expert
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
    • Switch to GitLab Next
    Projects Groups Topics Snippets
  • Register
  • Sign in
  • openmw openmw
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributor statistics
    • Graph
    • Compare revisions
    • Locked files
  • Issues 835
    • Issues 835
    • List
    • Boards
    • Service Desk
    • Milestones
    • Iterations
  • Merge requests 34
    • Merge requests 34
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
    • Test cases
  • Deployments
    • Deployments
    • Releases
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Code review
    • Insights
    • Issue
    • Repository
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • OpenMWOpenMW
  • openmwopenmw
  • Issues
  • #4623
Closed
Open
Issue created Aug 31, 2018 by geist@geist22

Corprus implementation is incorrect

So Corprus puts three effects on the character:

  • Corprus (the disease)
  • Corprus (drain int, wil, spd, pers)
  • Corprus (fortify str, end)

What is supposed to happen during the Corprus cure is that all three of those effects get removed, the drained Attributes get restored up to one point below base value (unless the Drain was only one point, in which case they get fully restored) and the fortified Attributes remain at their increased value until they get damaged below the base value, after which they only restore up to the base value again.

What currently happens in OpenMW is that the first two effects get removed, but the Fortify effect stays, resulting in the increased Attributes being permanent and resistant to Attribute damage. Also, the drained Attributes get fully restored.

I've made an image to show the differences. The icons from Race and Birthsign are crossed out to highlight the effects of Corprus.

corprus

OpenMW 0.44.0 Revision c280a71b

On a side note, does anyone know if (and how) it's possible to fix a character by manually removing the remaining Fortify effect? I've tried various console commands such as RemoveSpellEffects, but nothing I've tried seems to work on this particular effect even of it works on others.

Edited Sep 18, 2018 by Alexei Kotov
Assignee
Assign to
Time tracking