Moved actors don't respawn in their original cells
It seems that something is wrong with respawning actors… Perhaps, it is necessary to improve processing of the "Respawn" flag on NPCs and creatures.
Now (version 0.43):
Newly spawned actors appears either in their origin position or in the cell (0, 0) if they were transferred from internal cell to external cell with "Command humanoid/creature" spell effect.
Possible solution:
Newly spawned actors appears either in the same place where they died, or in their origin cells at their initial positions (at developers' option).
(RM-4376 from redmine: created on 2018-04-04 by Vladimir Ulisko, )
Edited by Alexei Kotov