A text variable as tag for "explicit" topic linking
A common compatibility issue between mods comes from the implicit way topics are linked in dialogue. There are several related issues in the MW engine; the one I'm referring to here is e.g.
Mod1.esp has dialogue entry that says "Help me!", which is supposed to link to the topic "help") Mod2.esp uses the topic "help me"
hence conflict. Actual explicit linking would be cool but there's also one very simple hacky feature which could help avoid most of these problems: a text variable (same sort as %PCName, %PCRace etc.) which would display as something empty ingame and gobble up the next whitespace, acting as a topic-linking tag, e.g. "%nothing" or "%topic". In the above example, the OMW mod maker 1 would simply write his dialogue entry as "%topic Help %topic me!", and the second one "%topic help me %topic".
(RM-3701 from redmine: created on 2017-01-02 by rot tor, , closed on 2017-01-02 by nobody)