Minor differences in AI reaction to hostile spell effects
There are some minor differences in the AI's reactions to hostile spell effects between OpenMW and Morrowind.
- In OpenMW a hostile spell/enchantment is always counted as a single attack for the purpose of whether an AI goes hostile. In Morrowind each hostile effect is counted separately.
- In OpenMW absorbed effects don't count as attacks for the purpose of whether an AI goes hostile, but reflected ones do. In Morrowind neither does.
(RM-3576 from redmine: created on 2016-10-01 by R. D., , closed on 2016-10-02 by R. D.)