Commit c5f5984c authored by Ryan Tucker's avatar Ryan Tucker
Browse files

Started migrating installation guide from the wiki.

Fixed a bunch of errors that popped up on my local build.
parent 3f88aa46
......@@ -5,3 +5,4 @@ User Manuals
:maxdepth: 2
Installation Guide
In order to use OpenMW, you must install both the engine and the game files for a compatible game.
.. toctree::
:maxdepth: 2
Install Game Files
Coming Soon...
\ No newline at end of file
Install OpenMW
The (easier) Binary Way
If you're not sure what any of the different methods mean, you should probably stick to this one.
Simply download the latest version for your operating system from
` <>`_
and run the install package once downloaded. It's now installed!
.. note::
There is no need to uninstall previous versions
as OpenMW automatically installs into a separate directory for each new version.
Your saves and configuration are compatible and accessible between versions.
The (bleeding edge) Source Way
Visit the `Development Environment Setup <>`_
section of the Wiki for detailed instructions on how to build the engine.
The Ubuntu Way
A `Launchpad PPA <>`_ is available.
Add it and install OpenMW::
$ sudo add-apt-repository ppa:openmw/openmw
$ sudo apt-get update
$ sudo apt-get install openmw openmw-launcher
.. note::
OpenMW-CS must be installed separately by typing::
$ sudo apt-get install openmw-cs
The Arch Linux Way
The binary package is available in the official [community] Repositories.
To install, simply run the following as root (or in sudo)::
# pacman -S openmw
The Void Linux Way
The binary package is available in the official Repository
To install simply run the following as root (or in sudo)::
# xbps-install openmw
The Debian Way
OpenMW is available from the unstable (sid) repository of Debian contrib
and can be easily installed if you are using testing or unstable.
However, it depends on several packages which are not in stable,
so it is not possible to install OpenMW in Wheezy without creating a FrankenDebian.
This is not recommended or supported.
......@@ -144,7 +144,7 @@ Writing expressions
The syntax for expressions is as follows:
.. code-block::
.. code::
......@@ -294,7 +294,7 @@ Increase the Count to 1.
Save the addon, then test to ensure it works - e.g. start a new game and lockpick the chest.
Placing in plain sight
Let's hide the Ring of Night vision in the cabin of the [Ancient Shipwreck]
(, a derelict vessel
......@@ -188,7 +188,7 @@ target framerate
Affects the time to be set aside each frame for graphics preloading operations. The game will distribute the preloading over several frames so as to not go under the specified framerate. For best results, set this value to the monitor's refresh rate. If you still experience stutters on turning around, you can try a lower value, although the framerate during loading will suffer a bit in that case.
pointers cache size
:Type: integer
:Range: >0
......@@ -34,7 +34,7 @@ for each saved game in the Load menu. Currently, the counter includes time spent
This setting can only be configured by editing the settings configuration file.
max quicksaves
:Type: integer
:Range: >0
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