Commit 355996c2 authored by psi29a's avatar psi29a

supress -> suppress

parent e83fb8c3
Pipeline #160641159 passed with stage
in 38 minutes and 45 seconds
......@@ -87,7 +87,7 @@ bool parseOptions (int argc, char** argv, Arguments &info)
("plain,p", "Print contents of dialogs, books and scripts. "
"(skipped by default)"
"Only affects dump mode.")
("quiet,q", "Supress all record information. Useful for speed tests.")
("quiet,q", "Suppress all record information. Useful for speed tests.")
("loadcells,C", "Browse through contents of all cells.")
( "encoding,e", bpo::value<std::string>(&(info.encoding))->
......
......@@ -403,7 +403,7 @@ bool Launcher::MainDialog::setupGameData()
QAbstractButton *skipButton =
msgBox.addButton(tr("Skip"), QMessageBox::RejectRole);
Q_UNUSED(skipButton); // Supress compiler unused warning
Q_UNUSED(skipButton); // Suppress compiler unused warning
msgBox.exec();
......
......@@ -36,7 +36,7 @@ const vec3 SUN_EXT = vec3(0.45, 0.55, 0.68); //sunlight extinction
const float SPEC_HARDNESS = 256.0; // specular highlights hardness
const float BUMP_SUPPRESS_DEPTH = 300.0; // at what water depth bumpmap will be supressed for reflections and refractions (prevents artifacts at shores)
const float BUMP_SUPPRESS_DEPTH = 300.0; // at what water depth bumpmap will be suppressed for reflections and refractions (prevents artifacts at shores)
const vec2 WIND_DIR = vec2(0.5f, -0.8f);
const float WIND_SPEED = 0.2f;
......
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