Commit 3c5b8500 authored by Terence Martin's avatar Terence Martin
Browse files

Bump the engine to version 0.2.6

This will be the official release of the engine to the next version,
which adds in some vector logic and the ability to detect the exact
intersection point between a line and a rectangle.
parent fadf97b7
......@@ -114,7 +114,7 @@
<script src="bootstrap/assets/js/jquery.min.js"></script>
<script src="bootstrap/js/bootstrap.min.js"></script>
<script src="bootstrap/assets/js/ie10-viewport-bug-workaround.js"></script>
<script src="js/engine-0.2.5.js"></script>
<script src="js/engine-0.2.6.js"></script>
<script src="js/collide-test.js"></script>
</body>
</html>
......@@ -108,7 +108,7 @@
<script src="bootstrap/assets/js/jquery.min.js"></script>
<script src="bootstrap/js/bootstrap.min.js"></script>
<script src="bootstrap/assets/js/ie10-viewport-bug-workaround.js"></script>
<script src="js/engine-0.2.5.js"></script>
<script src="js/engine-0.2.6.js"></script>
<script src="js/game.js"></script>
</body>
</html>
......@@ -368,7 +368,7 @@ var nurdz;
return _super.prototype.inputKeyDown.call(this, eventObj);
};
return TestScene;
}(nurdz.game.Scene));
})(nurdz.game.Scene);
// Once the DOM is loaded, set things up.
nurdz.contentLoaded(window, function () {
try {
......
......@@ -8,7 +8,7 @@
"outFile": "../../js/collide-test.js"
},
"files": [
"../../js/engine-0.2.5.d.ts",
"../../js/engine-0.2.6.d.ts",
"main.ts"
]
}
......@@ -5,7 +5,7 @@
"noImplicitAny": false,
"declaration": true,
"sourceMap": false,
"outFile": "../../js/engine-0.2.5.js"
"outFile": "../../js/engine-0.2.6.js"
},
"files": [
"nurdz.ts",
......
......@@ -8,7 +8,7 @@
"outFile": "../../js/game.js"
},
"files": [
"../../js/engine-0.2.5.d.ts",
"../../js/engine-0.2.6.d.ts",
"main.ts"
]
}
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