• Terence Martin's avatar
    Fix a bug; do not reap balls that are hidden · 52d8f9d0
    Terence Martin authored
    Yesterday's woes are caused by the fact that the update loop is
    constantly trying to reap hidden balls by marking them as dead.
    
    This is an issue because a dead ball will not render or update, which
    means that any computer balls that are hidden are almost immediately
    killed, causing them to no longer update even though they're still in
    the maze.
    
    Since we render all balls that are alive, this means that once the
    scene is set up with a set of live balls, it always looks like this
    even when the balls are swapped into the maze, because they won't
    overwrite themselves. Grrr.
    52d8f9d0
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