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  • Terence Martin's avatar
    Enhance AI · e57b472b
    Terence Martin authored
    This is a feature of the AI that I wanted to implement originally but
    which I did not get around to in the press for getting the basic
    concept up and running.
    
    Essentially, when the AI is calculating the move that it wants to
    make, it  should pretend that the gray bricks are not actually there
    (even if they are) under the theory that when the round ends, such
    balls will drop  and would theoretically score more.
    
    To this end, the collision API for detecting if an entity blocks a
    ball now gets the isSimulation parameter so that this can happen.
    e57b472b