As outlined in the project README file, this code is part of my Devember 2015.
The rest of the Wiki is just some documentation for how the framework currently fits together. It's currently very simplistic; I started with first principles and I only add new features when a need for them arises during development. If not for this, I would fall into the age old trap of spending all my time writing an engine and never actually getting a game made.
There is some simple documentation on the classes available in the framework and what they're meant to be used for.