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freeCodeCamp | The Business of Building Apps

The Business of Building Apps - App Product Management Course for Developers

  • 0:00:00 Course Introduction
  • 0:03:14 Unit 1 - Motivations for building an app
  • 0:06:44 Unit 1.1 What is the value proposition of your app?
  • 0:12:40 Do you need a web app or just a better website?
  • 0:15:14 Categories of Apps – which app category is easiest to compete in?
  • 0:34:24 Unit 1.2 Identify the problem you are trying to solve with your app.
  • 0:36:19 Candy, vitamins or addictive painkiller?
  • 0:41:59 Fulfillment, recognition, security
  • 0:42:54 The Five Whys
  • 0:49:58 Unit 1.3 How to discover a niche in the marketplace
  • 0:52:59 Follow popular trend
  • 0:56:39 Add a twist
  • 0:58:21 Your own expertise
  • 0:59:44 Problems in existing competition
  • 1:04:34 Unit 1.4 Listening to users
  • 1:11:44 Users that exist in the market
  • 1:14:39 Get user feedback
  • 1:24:54 Idea 2.0
  • 1:28:17 Homework (Airbnb and Lyft, App Annie and Sensor Tower, Write an application plan)
  • 1:48:44 Unit 2 UI, UX, MVP design
  • 1:56:34 How to create user stories
  • 2:02:14 Planning for an MVP
  • 2:05:24 Unit 2.2 Designing an effective UI user interface
  • 2:07:04 On boarding new users
  • 2:09:44 The Google UI Case Study
  • 2:10:14 The Photoshop Adobe UI negative Case Study
  • 2:14:19 Effective UI elements
  • 2:17:20 Don’t Make Me Thing Steve Krug
  • 2:19:34 UI design templates
  • 2:20:34 Design for your target audience
  • 2:22:39 Unit 2.3 How to design an effective UX User Experience
  • 2:23:24 UX is where Design strategy and Technology intersect
  • 2:27:14 Application Flow
  • 2:29:34 Measuring Conversion Rates
  • 2:30:14 UX outside of the app
  • 2:31:04 The User Empathy Map
  • 2:35:39 Six principles for a positive UX
  • 2:37:34 Unit 2.4 The MVP
  • 2:38:54 The Lean Startup MVP concept by Eric Ries
  • 2:39:39 Planning for future versions of your app
  • 2:40:34 What is NOT an MVP
  • 2:42:44 Zappos MVP Case Study
  • 2:43:44 The MVP design pyramid
  • 2:45:44 The purpose of an MVP
  • 2:46:44 Keeping the cost of an MVP low
  • 2:50:36 Homework (App Design Case Studies, Develop User Stories, Interactive UI prototype)
  • 3:11:09 Unit 3.1 Marketing and Monetization for an App
  • 3:12:34 The BMC Case Study
  • 3:27:04 Unit 3.2 Monetization Strategies of Apps
  • 2:28:29 Apple App Store vs Google Play Store revenue
  • 3:31:14 iOS vs Android user value per customer
  • 3:32:19 iOS vs Android market share in various countries
  • 3:44:14 Unit 3.3 Marketing Your App
  • 3:53:09 Unit 3.4 Dealing with Investors
  • 4:04:44 Homework 3.1 Build a BMC for your app
  • 4:07:06 Unit 4.1 Building Customer Loyalty
  • 4:08:04 Why Customers Abandon Apps?
  • 4:09:49 First-to-Mind solution
  • 4:10:59 Compulsion
  • 4:11:04 Morality of Addictive Apps
  • 4:13:04 The HOOK app addictive model
  • 4:32:49 Homework (Understanding Hook, Applying Hook)
  • 4:38:54 Unit 5.1 Choosing the Right Tools
  • 4:48:19 Unit 5.2 Nine Companies Who Nailed their App
  • 4:59:31 Unit 5.3 Development Languages and Cross Platform Tools
  • 5:18:58 Homework (Compare Dev Tools, Recommend a Development Solution)
  • 5:27:34 Unit 6.1 Full Stack Considerations
  • 5:28:20 Choosing a Database Backend
  • 5:29:14 SQL
  • 5:31:34 noSQL
  • 5:35:09 SQL vs noSQL
  • 5:44:04 Graph Database
  • 5:50:09 Full Text Database
  • 5:56:34 Vertical Scaling
  • 5:59:14 Horizontal Scaling
  • 6:01:54 Data Duplication in Distributed Databases
  • 6:04:44 SQL Shards
  • 6:13:22 Homework (Recommend Database Solutions, Explore API services)
  • 6:20:14 Unit 7.1 Hiring the Development Team
  • 6:20:54 Four Roles of a Software Development Team
  • 6:21:54 Product Manager
  • 6:24:19 Product Designer
  • 6:29:24 Front End Developer
  • 6:30:29 Back End Developer
  • 6:36:04 Unit 7.2 Mobile vs Web Development
  • 6:47:59 Unit 7.3 Agile Team Management
  • 6:48:54 SDLC Agile vs Waterfall
  • 6:49:44 What is Waterfall Development?
  • 6:50:59 What is Agile Scrum Methodology?
  • 6:56:42 The Product Backlog
  • 6:58:04 Spring Planning
  • 6:58:39 Sprint Backlog
  • 6:58:59 What is a Sprint?
  • 6:59:42 Product Increment
  • 7:00:29 Daily Scrum
  • 7:01:54 Sprint Review and Retrospective
  • 7:03:23 Unit 7.4 How to Write a Job Requisition
  • 7:19:04 Homework (Team Roles, Internal Job Requisition, External Job Posting)
  • 7:32:24 Unit 8.1 Future Trends in Mobile Development
  • 7:50:22 Homework (Review Past Predictions, Current State of Development Tools, Future Mobile Tech)
Edited by MyoThet