Add warning for quests that can get stuck without a teleport item
Thoughts
I will give this some thought. My initial reaction was coming up with a list of all teleport items in the game and a list of every quest that could potentially get stuck without one would be too annoying to be worth the effort, but it might be something to take a one hour shot at and then only update it if people report issues rather than trying to make a super comprehensive one.
Report
From ghzrrah (https://www.runemate.com/community/threads/monkey-quester.25723/post-280516)
It might be worth having alternative exits when no teleport is available / in quest requirements state that a teleport is recommended//required. Perhaps as a soft requirement, in the same way I was able to queue biohazard even though I hadn;t completed plague city.