StarLegacy.Plugins issueshttps://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues2020-09-18T13:26:39Zhttps://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/357Ban people who report bugs with GitLab2020-09-18T13:26:39ZPeterCrawleyBan people who report bugs with GitLabhttps://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/356[MAYBE A BUG] Blasters are not crafting....2020-09-18T13:25:39ZDarth Galactus Effect[MAYBE A BUG] Blasters are not crafting....Hello! My IGN is BaronZemo and my issue is that the crafting recipe for the different blasters (all of them) are not working. Meaning, I tried crafting them and the blaster would not show in the outcome box. (See bottom for proof). I att...Hello! My IGN is BaronZemo and my issue is that the crafting recipe for the different blasters (all of them) are not working. Meaning, I tried crafting them and the blaster would not show in the outcome box. (See bottom for proof). I attempted to craft all the different variants using the wiki as a resource and none of them worked. If I messed up let me know but I am pretty sure I followed the steps correctly. Thank you for reading!
PROOF:
![image](/uploads/30a3d605c75166bcd62ba53e319197d8/image.png)https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/355Rocket Boots are broken2020-09-04T19:11:29Ztarkin0987Rocket Boots are brokenThere is a pretty huge issue regarding the Rocket Boots (Power Gear Boots with the Rocket Module). I've heard that they are technically an elytra, but they are supposed to have different code. When the server updated, the boots no longer...There is a pretty huge issue regarding the Rocket Boots (Power Gear Boots with the Rocket Module). I've heard that they are technically an elytra, but they are supposed to have different code. When the server updated, the boots no longer work properly all the time. The issue: they act like an elytra often (it can go quicker, but you need height, and it simply stops working properly). I know that updating to 1.16.1 messed up a ton of the code behind the stuff on StarLegacy, and I do know that with all the issues happening right now the staff are working very hard on other things. Hope you can fix it soon!
:)https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/354Starship Lock Broken2020-08-31T21:42:40ZAvionDrake579Starship Lock BrokenStarship locks are not activating despite being enabled (was on Cragmori when this was happening)
Not sure if it's regional or not, please look into it.Starship locks are not activating despite being enabled (was on Cragmori when this was happening)
Not sure if it's regional or not, please look into it.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/353Can't Access Server2020-08-28T21:47:14Ztarkin0987Can't Access ServerDue to the fact that BetaPlots has a massive lag machine near the spawn, I was in BetaPlots at the time, and that my hardware isn't designed for such extreme lag, I cannot join the server. Can the staff please remove the lag machine in B...Due to the fact that BetaPlots has a massive lag machine near the spawn, I was in BetaPlots at the time, and that my hardware isn't designed for such extreme lag, I cannot join the server. Can the staff please remove the lag machine in BetaPlots? I want to rejoin the server.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/352Starship Maneuverability2020-08-24T20:18:51ZDoctorXenoStarship ManeuverabilityAll starships rotate with no delay, despite starship type.All starships rotate with no delay, despite starship type.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/351Blaster weaponry2020-08-24T20:17:13ZDoctorXenoBlaster weaponryBlaster pistols and blaster cannons consume durability, but do not actually fire.Blaster pistols and blaster cannons consume durability, but do not actually fire.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/350Plot Chat2020-08-24T19:12:54ZDoctorXenoPlot Chat/plot chat no longer functions./plot chat no longer functions.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/3491.16.1 Mid-flight Redetection2020-08-24T18:37:40ZDoctorXeno1.16.1 Mid-flight RedetectionWhen redetecting while piloting, shields don't update. If a shield generator is removed or a new one placed, the redetection doesn't register that one shield has gone and that a new shield is present.
Additionally, one of the functions ...When redetecting while piloting, shields don't update. If a shield generator is removed or a new one placed, the redetection doesn't register that one shield has gone and that a new shield is present.
Additionally, one of the functions of this new redetection system is that you can tow ships while piloting. This often isn't possible, because redetecting can increase the size of your ship beyond the type's limit. You cannot switch a ship's type while piloting, so one would need to release.
Furthermore, the message displayed is 'The ship's too big! Maximum size for '[Ship Type]' is [SizeLimit]. Consider changing the ship's class!' One slight issue with this is that, according to the ship controller, it's a 'type' rather than a 'class'. This is a slight ambiguity with the system.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/348Space Arena Block Regeneration2020-08-24T15:30:19ZDoctorXenoSpace Arena Block RegenerationExploded blocks now regenerate in the space arena. World Edit is enabled there too and is currently the only alternative for scuttling a loaded ship. However, World Edit can be abused in combat.Exploded blocks now regenerate in the space arena. World Edit is enabled there too and is currently the only alternative for scuttling a loaded ship. However, World Edit can be abused in combat.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/3471.16.1 /csp info2020-08-24T15:19:17ZDoctorXeno1.16.1 /csp infoThe */csp info* command no longer functions. However, as your cruising information is shown on the actionbar while cruising, it is not necessarily needed. But, cruising no longer shows your acceleration, an important aspect of ship desig...The */csp info* command no longer functions. However, as your cruising information is shown on the actionbar while cruising, it is not necessarily needed. But, cruising no longer shows your acceleration, an important aspect of ship design. The */csp info* command never showed acceleration correctly, but perhaps that could be fixed?https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/3461.16.1 Starship Weaponry Issues.2020-08-24T20:41:02ZDoctorXeno1.16.1 Starship Weaponry Issues.There is a period, of approximately half a minute, between boarding a ship and actually being able to fire light weaponry. Heavy weaponry has a longer delay. Often, only some heavy weaponry launches, sometimes only HLs and other times on...There is a period, of approximately half a minute, between boarding a ship and actually being able to fire light weaponry. Heavy weaponry has a longer delay. Often, only some heavy weaponry launches, sometimes only HLs and other times only torpedoes. (It varies.) When both fire, HL beams only appear after the torpedoes have gone and travel very slowly. Some weaponry flashes randomly. Additionally, some turrets turn to fire, even when their weaponset is not selected. Only some turrets actually turn, and if an obstructed turret turns, the window glass rotates but the gun barrel glass does not turn with it.![2020-08-24_16.07.55](/uploads/e5e424294caab9b8fe47b59b07799420/2020-08-24_16.07.55.png) The image shows a turret which is obstructed but has partially rotated. The next image shows a similar issue - Maybe the window always rotates but the barrel does not? ![2020-08-24_16.08.58](/uploads/57f73afaa95a576c8c7afbefa8fe1779/2020-08-24_16.08.58.png)
All weapon beams seem substantially slower and larger than before.
Some heavy weaponry issues I experience might be due to them being concealed by a single block. However, the firing pattern and delay is too erratic to test properly.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/345Fake proxy wont let me access the server2020-08-16T13:57:33ZJoshua TaljardFake proxy wont let me access the serverI tried connecting to the server on my wifi but it says that must disconnect to my VPN or proxy before reconnecting. My father comfirmed that we dont have a proxy. I tried on my friends wifi and the server works. Something is wrong with...I tried connecting to the server on my wifi but it says that must disconnect to my VPN or proxy before reconnecting. My father comfirmed that we dont have a proxy. I tried on my friends wifi and the server works. Something is wrong with my internet and we have told Afrihost, our provider, about it. Is there something you could do to allow me to access the server?https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/344Extractors don't take out of hoppers2020-07-09T01:47:37ZVanilla // IcedTeaExtractors don't take out of hoppersworks perfectly with chestsworks perfectly with chestshttps://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/343crates block starship2020-04-29T22:26:19Zlandon schrodercrates block starshipI'm pretty new here so i don't know if i'm doing something wrong but when i place crates on the sticky pistons in my ship and try to take off, i get an error message about being blocked by an upward-facing shulker box.I'm pretty new here so i don't know if i'm doing something wrong but when i place crates on the sticky pistons in my ship and try to take off, i get an error message about being blocked by an upward-facing shulker box.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/342What just happened?!2020-03-22T00:44:58ZKGM5 117What just happened?!Everyone on the server (creative and survival) just got disconnected, and now i can't seem to connect again. Is this the same problem as lastime nobody could connect, or is it something different?Everyone on the server (creative and survival) just got disconnected, and now i can't seem to connect again. Is this the same problem as lastime nobody could connect, or is it something different?https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/341I can't log in!2020-02-16T03:46:03ZKGM5 117I can't log in!I've made sure that i'm on the right version of minecraft (1.12.2) and that i've got the right server I.D (mc.starlegacy.net) but when i try to load the server (note that i've tried it over and over again), it just gets stuck on 'logging...I've made sure that i'm on the right version of minecraft (1.12.2) and that i've got the right server I.D (mc.starlegacy.net) but when i try to load the server (note that i've tried it over and over again), it just gets stuck on 'logging in...' and after about 20 seconds, it said 'connection lost, timed out'. no matter what I do (closing & reopening minecraft, logging out & in, shutting down and restarting PC) it still does the same thing. Is this just happening to me? did I do something wrong?
![IMG_2870](/uploads/bce1a69ddca578594c387803dba518e3/IMG_2870.JPG)
![IMG_2871](/uploads/8595826638235737228d40f618a8e0c8/IMG_2871.JPG)https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/340lol that was 500c worth of cheth2020-02-07T04:25:11ZJames 187lol that was 500c worth of chethbug fix, i jump to 64000 44000 (centrum to sobrii beacon) and it sends me into the void between centrum and frigas, it says i an go at max 10k but thats like 50k, i try it again and it says its over 10k again but sends me like 2k in the ...bug fix, i jump to 64000 44000 (centrum to sobrii beacon) and it sends me into the void between centrum and frigas, it says i an go at max 10k but thats like 50k, i try it again and it says its over 10k again but sends me like 2k in the general direction i wanted
also me, kwaz and lemaire sat there trying to get a tractorbeam that was built perfectly to work for half a hour and it still doesnt workhttps://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/339Import Export Bug2020-01-17T09:15:37ZcowmoonistImport Export BugReturning crates to exporter and delivering crates to importer does not return/give money.
orig balance before accepting shipment was 5000 minus the price of heavy shuttle, should be a little over 4k if I remember correctly.
[16:17:14] ...Returning crates to exporter and delivering crates to importer does not return/give money.
orig balance before accepting shipment was 5000 minus the price of heavy shuttle, should be a little over 4k if I remember correctly.
[16:17:14] [main/INFO]: [CHAT] Accepted a shipment for C2,407.24 to deliver 22 Chetherite Crates to Creta on Trunkadis
[16:22:17] [main/INFO]: [CHAT] Returned 16 Chetherite Crates Crates from Quodcanost meant for Creta earning C1,750.72 for shipment with ID 5e20d2d85c8da2590dc7a978
two other crates returned by friend, just disregard those
screenshot below is after delivering crates:
https://gyazo.com/e01a8d79f6df3ec015a828db95a5976a
current bal is 1992.76
things don't add up, as a noob I need the $$$, help please. Thanks.https://gitlab.com/MicleBrick/StarLegacy.Plugins/-/issues/338Creepers exploding on a elevator cause the player to get stuck.2020-01-15T12:41:44ZKai MikamiCreepers exploding on a elevator cause the player to get stuck.When a creeper explodes while you're riding a elevator, you get stuck. And when you relog the glass because it was gone when you logged out.When a creeper explodes while you're riding a elevator, you get stuck. And when you relog the glass because it was gone when you logged out.