1.16.1 Starship Weaponry Issues.
There is a period, of approximately half a minute, between boarding a ship and actually being able to fire light weaponry. Heavy weaponry has a longer delay. Often, only some heavy weaponry launches, sometimes only HLs and other times only torpedoes. (It varies.) When both fire, HL beams only appear after the torpedoes have gone and travel very slowly. Some weaponry flashes randomly. Additionally, some turrets turn to fire, even when their weaponset is not selected. Only some turrets actually turn, and if an obstructed turret turns, the window glass rotates but the gun barrel glass does not turn with it. The image shows a turret which is obstructed but has partially rotated. The next image shows a similar issue - Maybe the window always rotates but the barrel does not? All weapon beams seem substantially slower and larger than before.
Some heavy weaponry issues I experience might be due to them being concealed by a single block. However, the firing pattern and delay is too erratic to test properly.