1. 20 Aug, 2019 6 commits
    • Richard Nicholson's avatar
      2.1.0.0 Beta 17 · 5b116af7
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA17 for Minecraft 1.14.4
      Configs older than 2.0.0.0 will be reset.
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.4.
      The mod is very stable now but needs a bit more testing, hence Beta.
      
      Implemented a new diet system for creatures, you can view the diet of each creature via the Beastiary. Diets affect which foods can be fed to breeding farmable creatures as well as heal tameable creatures.
      
      
      --------------------
      Changes:
      --------------------
      Known Issues:
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      Entering the Nether can caused the game to hang as can starting a world with no structures, I've found that using the vanilla /locate command in worlds like this can also cause this so have determined this to be a vanilla/forge issue. A workaround for now is to disable the temple and village mob spawners.
      
      Missing Features:
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      The old Pinky Model was removed and will be replaced with new models like the Belph and Behemoth soon.
      
      
      --------------------
      Minor Fixes:
      --------------------
      Fixed a bug where the Soulstone was not working.
      Optimized light level checks performed by mobs such as the Roc which is only hostile in the dark.
      Fixed a bug where mob spawners were drastically overspawning mobs.
      Halved the default mob spawn check range to improve performance, this can be editing in the common toml config file also.
      Fixed broken creative tab language entries.
      Kobolds were stealing TPS! Their item stealing range has been lowered from a massive 32 blocks down to 8 which should greatly improve performance.
      Xaphan will no longer spawn when cobblestone is formed, only stone and obsidian and Volcans can no longer melt obsidian into lava. This fixes an issue where Volcans were able to infinitely spawn Xaphans.
      5b116af7
    • Richard Nicholson's avatar
      Volcan Xaphan Overspawning Fix · 89b43385
      Richard Nicholson authored
      Xaphan will no longer spawn when cobblestone is formed, only stone and obsidian and Volcans can no longer melt obsidian into lava. This fixes an issue where Volcans were able to infinitely spawn Xaphans.
      89b43385
    • Richard Nicholson's avatar
      Kobold Theivery · e1f7901a
      Richard Nicholson authored
      Kobolds were stealing TPS! Their item stealing range has been lowered from a massive 32 blocks down to 8 which should greatly improve performance.
      e1f7901a
    • Richard Nicholson's avatar
      Creative Tab Lang Entires · c5e9a3d0
      Richard Nicholson authored
      Fixed broken language entries for creative tab names.
      c5e9a3d0
    • Richard Nicholson's avatar
      Spawn Check Range · dbd380f8
      Richard Nicholson authored
      Lowered the default mob spawner checking range from 32 down to 16 to improve performance, this is a value in the toml config file and will need to be manually changed, if using all default settings, deleting the toml file to generate a new one will also work.
      dbd380f8
    • Richard Nicholson's avatar
      Mob Spawner Overspawning Fix · a9b94c3c
      Richard Nicholson authored
      Fixed a bug caused by 1.14 mob spawner blocks were only doing a simple 4 block radius check around themselves, this meant that it was very easy for them to spawn in hundreds of mobs into a large area like dungeons. They now use a secondary check in a much larger area.
      a9b94c3c
  2. 19 Aug, 2019 2 commits
    • Richard Nicholson's avatar
      Light Level Optimisation · 0f5492ba
      Richard Nicholson authored
      Improved the performance of mob light level checks.
      0f5492ba
    • Richard Nicholson's avatar
      Soulstone Fix · 3663cb22
      Richard Nicholson authored
      Soulstones should now work correctly on pets and mounts.
      Kobolds are now chaos element, this doesn't affect their abilities just their lore.
      3663cb22
  3. 10 Aug, 2019 1 commit
    • Richard Nicholson's avatar
      2.1.0.0 Beta 16 · ac14604a
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA16 for Minecraft 1.14.4
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.4.
      The mod is very stable now but needs a bit more testing, hence Beta.
      
      Implemented a new diet system for creatures, you can view the diet of each creature via the Beastiary. Diets affect which foods can be fed to breeding farmable creatures as well as heal tameable creatures.
      
       
      
      --------------------
      Changes:
      --------------------
      Meat items such as Aspid Meat can now also be used in Treat item recipes.
      Aspid, Arisaur and Chupacabra can be used in place of beef, Maka, Yeti and Pinky in place of Pork, Yale in place of Mutton, Joust in place of Chicken and Concapede in place of Rabbit.
      Cooked Silex, Ika, Cephignis, Cod and Salmon can now all be used interchangeably to make Aquatic Treats.
      Beast Treats can now be crafted with cooked pork items as well as beef instead of Brute Treats due to those having no use currently.
      Kelp and Dried Kep can now be fed to animals that eat vegetables.
      Nether Quartz and Poison Glands can now be used to create Immunizers instead of Blaze Powder.
      Lurkers are now the Arthropod type.
      
      
      --------------------
      
      Known Issues:
      --------------------
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      Entering the Nether can caused the game to hang as can starting a world with no structures, I've found that using the vanilla /locate command in worlds like this can also cause this so have determined this to be a vanilla/forge issue. A workaround for now is to disable the temple and village mob spawners.
      
      
      --------------------
      
      Missing Features:
      --------------------
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      The old Pinky Model was removed and will be replaced with new models like the Belph and Behemoth soon.
      
       
      
      --------------------
      Balancing:
      --------------------
      Halved the spawn rate of overworld mobs at night and water mobs.
      Slightly reduced the spawn count of several other spawners.
      The Mushroom Spawner (Eechetik) now only spawns 1 Eechetik by default and requires more mushrooms and is less frequent.
      Summoning Focus and Spirit now recovers 10X faster.
      
       
      
      --------------------
      Minor Fixes:
      --------------------
      Fixed a bug where using items like the Soulstone on a mount with a saddle only appeared to work client side.
      Fixed a bug where Silex were not dropping Lapis Lazuli.
      Fixed a crash caused by entities like Rocs, Quetzs, etc picking up entities out of boats or off of other mounts.
      Fixed a bug where the Fear debuff was set as a beneficial buff instead of detrimental.
      ac14604a
  4. 07 Aug, 2019 4 commits
    • Richard Nicholson's avatar
      Pickup From Boats Fix · ef34748d
      Richard Nicholson authored
      Fixed a crash caused by entities like Rocs, Quetzs, etc picking up entities out of boats or off of other mounts.
      ef34748d
    • Richard Nicholson's avatar
      Fear Incorrectly Beneficial · fbf43573
      Richard Nicholson authored
      Fixed a bug where the Fear debuff was set as a beneficial buff instead of detrimental.
      fbf43573
    • Richard Nicholson's avatar
      2.1.0.0 Beta 15 · 6164f399
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA15 for Minecraft 1.14.4
      Configs older than 2.0.0.0 will be reset.
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.4.
      The mod is very stable now but needs a bit more testing, hence Beta.
      Updated the mod to support Forge 28.0.45.
      Re-implemented the summoning selection wheel (press and hold R by default).
      
      
      --------------------
      Major Fixes:
      --------------------
      Fixed a bug where mobs were spawning places that they don't fit causing a lot of weird things like underground Treants. This will need further testing to confirm the fix.
      
      
      --------------------
      Changes:
      --------------------
      Known Issues:
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      Entering the Nether can caused the game to hang as can starting a world with no structures, I've found that using the vanilla /locate command in worlds like this can also cause this so have determined this to be a vanilla/forge issue. A workaround for now is to disable the temple and village mob spawners.
      
      Missing Features:
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      The old Pinky Model was removed and will be replaced with new models like the Belph and Behemoth soon.
      
      
      --------------------
      Balancing:
      --------------------
      Reduced the leaping height of Wargs, Barghests and Maugs as well as their fall resistance.
      
      
      --------------------
      Minor Fixes:
      --------------------
      Fixed bugs when selecting a subspecies for summoning.
      Fixed minion selection buttons not highlighting correctly when selected/hovered.
      6164f399
    • Richard Nicholson's avatar
      Update To Forge 28.0.45 · 9b887079
      Richard Nicholson authored
      Updated to the latest forge release which moved some events around.
      9b887079
  5. 05 Aug, 2019 2 commits
    • Richard Nicholson's avatar
      2.1.0.0 Beta 14 · 871a3f9a
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA14 for Minecraft 1.14.4
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.4.
      The mod is very stable now but needs a bit more testing, hence Beta.
      
       
      
      --------------------
      Major Fixes:
      --------------------
      Drastically reduced standard monster spawning again (some changes I made were not applied in Beta 13 oops).
      
       
      
      --------------------
      Known Issues:
      --------------------
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      
      
      --------------------
      
      Missing Features:
      --------------------
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      The old Pinky Model was removed and will be replaced with new models like the Belph and Behemoth soon.
      
       
      
      --------------------
      Balancing:
      --------------------
      Increased the minimum distance from players that the sky and beast spawner can spawn within.
      
       
      
      --------------------
      Minor Fixes:
      --------------------
      Fixed a bug where pet names were being saved and loaded incorrectly turning them into a long string of text. Pets that already have names like this may need to be named again.
      871a3f9a
    • Richard Nicholson's avatar
      Block Decay and Pet Names Fix · c389dcb2
      Richard Nicholson authored
      Fixed a bug where decaying blocks such as Poison Clouds would only tick if placed by a player causing them to remain permanently when placed by mobs such as Aspids.
      Fixed a bug where pet names were being loaded and saved into a long mess of data.
      c389dcb2
  6. 31 Jul, 2019 1 commit
    • Richard Nicholson's avatar
      2.1.0.0 Beta 13 · e26ae9f7
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA13 for Minecraft 1.14.4
      Configs older than 2.0.0.0 will be reset.
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.4.
      The mod is very stable now but needs a bit more testing, hence Beta.
      Added a new model for the Behemoth and re-enabled their spawning.
      
       
      
      --------------------
      Major Fixes:
      --------------------
      Drastically reduced standard monster spawning.
      The Beastiary, etc should no longer reset on death or when changing dimensions.
      Fixed a bug where Soulstones were not working on dedicated servers.
      
      
      --------------------
      Known Issues:
      --------------------
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      
      
      --------------------
      
      Missing Features:
      --------------------
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      The Pinky Model was removed and will be replaced with new models like the Belph soon.
      
       
      
      --------------------
      Balancing:
      --------------------
      Removed the solid collision box from Arisaurs.
      Drastically increased the hunger and saturation of cooked meats.
      Increased the attack rate of Behemoth to make them deadlier.
      
       
      
      --------------------
      Minor Fixes:
      --------------------
      Fixed a bug where larger mobs such as Makas or Arisaurs were still not jumping up blocks when pathing.
      e26ae9f7
  7. 26 Jul, 2019 2 commits
    • Richard Nicholson's avatar
      New Behemoth Model · 371ec80b
      Richard Nicholson authored
      Created a new model for the Behemoth and re-enabled their spawning.
      Increased Behemoth attack speed.
      Fixed a bug where Behemoth were being burnt by their Hellfire.
      371ec80b
    • Richard Nicholson's avatar
      Spawner Tweaks · 0d74c3f0
      Richard Nicholson authored
      Slightly increased the Animal Chunk Spawner as the massive reduction was a bit too much.
      Removed Triffids from the Crop Spawner as they're too punishing.
      0d74c3f0
  8. 22 Jul, 2019 1 commit
    • Richard Nicholson's avatar
      Spawner Fixes · 2a15e79b
      Richard Nicholson authored
      Fixed remaining spawners with inverted min max ranges.
      Drastically lowered the Animal Chunk spawner.
      Disabled spawning of Behemoth and Pinky for until their models are remade.
      2a15e79b
  9. 21 Jul, 2019 2 commits
    • Richard Nicholson's avatar
      Smoker, Campfire Recipes, Dispenser Fix · 68e1d6c1
      Richard Nicholson authored
      Added Smoker and Campfire recipes for raw meat items.
      Fixed a crash when firing projectiles from a dispenser.
      Fixed a bug where some projectiles were instantly shrinking to a size of 0.
      68e1d6c1
    • Richard Nicholson's avatar
      Update To 1.14.4 · 4d3c47e6
      Richard Nicholson authored
      Updated to Forge for 1.14.4.
      Updated mappings.
      A very easy transition, some minor changes to pathing and that's it.
      4d3c47e6
  10. 20 Jul, 2019 3 commits
    • Richard Nicholson's avatar
      2e8b3257
    • Richard Nicholson's avatar
      2.1.0.0 Beta 09 · 95e329d6
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA09 for Minecraft 1.14.3
      Configs older than 2.0.0.0 will be reset.
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.3.
      The mod is very stable now but needs a bit more testing, hence Beta.
      
      
      --------------------
      Major Fixes:
      --------------------
      Fixed a crash when mounted on a creature with a debuff that the mount can cure.
      Projectiles and special entities are now visible and fully functional.
      Fixed the sky and storm spawners (Rocs, Zephyr, etc).
      
      
      --------------------
      Changes:
      --------------------
      Known Issues:
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      The Beastiary resets on death or dimension change.
      
      Missing Features:
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      Behemoth and Pinky Models were removed and will be replaced with new models like the Belph soon.
      95e329d6
    • Richard Nicholson's avatar
      2.1.0.0 Beta 09 · 3c1b7d56
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA08 for Minecraft 1.14.3
      Configs older than 2.0.0.0 will be reset.
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.3.
      The mod is very stable now but needs a bit more testing, hence Beta.
      
      
      --------------------
      Major Fixes:
      --------------------
      Fixed a crash caused by Quetzodracl.
      
      
      --------------------
      Changes:
      --------------------
      Known Issues:
      Projectiles and other none-mob entities are invisible, they still work otherwise.
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      The Beastiary resets on death or dimension change.
      
      Missing Features:
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      Behemoth and Pinky Models were removed and will be replaced with new models like the Belph soon.
      3c1b7d56
  11. 14 Jul, 2019 1 commit
    • Richard Nicholson's avatar
      Mount Crash Fix · 85f5a207
      Richard Nicholson authored
      Fixed a crash when riding a mount with a debuff that can be removed by the mount.
      85f5a207
  12. 11 Jul, 2019 5 commits
    • Richard Nicholson's avatar
      Quetzodracl Crash Fix · 59dc6fa5
      Richard Nicholson authored
      Fixed a crash triggered by Quetzodracl.
      59dc6fa5
    • Richard Nicholson's avatar
      2.1.0.0 Beta 07 · 4d894b84
      Richard Nicholson authored
      ============================================================
      Lycanites Mobs Update: Reforged - Version 2.1.0.0-BETA07 for Minecraft 1.14.3
      Configs older than 2.0.0.0 will be reset.
      ============================================================
      
      --------------------
      New Features:
      --------------------
      This is a BETA release of Lycanites Mobs for Minecraft 1.14.3.
      The mod is very stable now but needs a bit more testing, hence Beta.
      
       
      
      --------------------
      Major Fixes:
      --------------------
      Fixed a bug where the order that AI goals were in was unpredictable causing mobs to behave incorrectly from inconsistent tempting to docile mobs.
      Fixed a bug where larger mobs wouldn't jump.
      
       
      
      --------------------
      Known Issues:
      --------------------
      Projectiles and other none-mob entities are invisible, they still work otherwise.
      Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
      The Beastiary resets on death or dimension change.
      
      
      --------------------
      
      Missing Features:
      --------------------
      Fluids (Ooze, Pure Lava, etc) are not added back yet.
      Behemoth and Pinky Models were removed and will be replaced with new models like the Belph soon.
      
       
      
      --------------------
      Balancing:
      --------------------
      Rocs now spawn in Forest tagged biomes.
      Increased the spawn chance of Geonach and Vapulas from 2% up to 5%.
      
       
      
      --------------------
      Minor Fixes:
      --------------------
      Fixed the gem spawner (Vapula) not working, before only the ore spawner was working for all ores (Geonach).
      Fixed a bug where pets set to aggressive would attack some mobs that don't target the player.
      Higher level Equipment Pieces can now be placed into lower level Forges but will be instantly downgraded
      4d894b84
    • Richard Nicholson's avatar
      Aggressive Pets Attacking Farmable Fix · 6f80056e
      Richard Nicholson authored
      Fixed a bug where pets set to aggressive would attack some mobs that don't target the player.
      Higher level Equipment Pieces can now be placed into lower level Forges but will be instantly downgraded.
      Rocs now spawn in Forest tagged biomes.
      Updated to the latest forge 27.0.49.
      6f80056e
    • Richard Nicholson's avatar
      Disable Advancements · 9e9209ab
      Richard Nicholson authored
      Advancements are no where near ready yet and a test Advancement was active by mistake.
      9e9209ab
    • Richard Nicholson's avatar
      AI Goal Prioritisation Fix · c550bfa0
      Richard Nicholson authored
      Fixed a bug where the order that AI goals were in was unpredictable causing mobs to behave incorrectly from inconsistent tempting to docile mobs. For some reason the default int values I used for the various AI index starts were being reset to 0, no idea how this is happening, but as a workaround they are now setup from the class constructor.
      c550bfa0
  13. 10 Jul, 2019 1 commit
    • Richard Nicholson's avatar
      Jumping Fix · c7464d3c
      Richard Nicholson authored
      Fixed a bug where mobs wouldn't jump due to new 1.14.3 sizes overriding the entity width stopping them from jumping!
      Arisaurs and other large farmable mobs can now breed again too!
      c7464d3c
  14. 09 Jul, 2019 1 commit
    • Richard Nicholson's avatar
      Treant Nerf · d2dbafa1
      Richard Nicholson authored
      Reduced the water healing of Ents and Treants.
      Treants are now just Arbour Element downf rom Arbour and Lightning, this removes their Paralysis effect.
      d2dbafa1
  15. 08 Jul, 2019 2 commits
    • Richard Nicholson's avatar
      Mineshaft Spawner Fix · 81b67f9c
      Richard Nicholson authored
      Fixed the Mineshaft spawner not working (Banshees).
      Webs are now Cobwebs and wood is split into multiple blocks id so has just been removed as a requirement.
      81b67f9c
    • Richard Nicholson's avatar
      Plague Nerf · 0002fbd7
      Richard Nicholson authored
      Reduced the range and duration of Eechetik's plague aura, plague from direct attacks are unchanged.
      Slightly reduced the spread range of plague and added a line of sight check when spreading to a player only (these checks can cost performance but are fine and more balanced for just players).
      0002fbd7
  16. 06 Jul, 2019 2 commits
  17. 05 Jul, 2019 4 commits
    • Richard Nicholson's avatar
      New Belph Model · 688c4da0
      Richard Nicholson authored
      Created new Belph model.
      688c4da0
    • Richard Nicholson's avatar
      Serpix Crash Fix · 904ad135
      Richard Nicholson authored
      For some reason, 1 of the Serpix's rapid fire attacks didn't receive the previous crash fix, perhaps an extra space making it missed by the mass find and replace!
      904ad135
    • Richard Nicholson's avatar
      Null World Check · af9828b9
      Richard Nicholson authored
      An entity should normally always have a World object but may not during the constructing event in special cases via other mods so I've added a check to stop niche crashes occurring.
      af9828b9
    • Richard Nicholson's avatar
      Beastiary New Creature Crash Fix · b56c588e
      Richard Nicholson authored
      Fixed a crash triggered when gaining Creature Knowledge while the Beastiary Creatures page is open.
      b56c588e