Studies
I have a Master's Degree in Computer Science specialized in Computer Graphics and Image Processing, with Upper Second-Class Honours.
Before this, I passed a Bachelor's Degree in Video Game Programming, with Upper Second-Class Honours.
Professional Contributions
I developed Autodesk Maya plugins in C++ at The Beast Makers:
- Study of unified models for creation and animation of virtual characters
- Real-time animation of 2D Texture
- French presentation at RADI 2019
- Trailer showing off the plugin in a production: Brawl Stars Animation: Piper's Sugar & Spice!
I worked on JanKen Battle Arena at Bakcorp Studio, a mobile game developed with Unity3D:
- Automation tools for image scaling and compression
- Translation tool
- Mini-games
- Localization module
- Menus, dialogues and in-game UI
- Asset integration
- Google Play Services integration
- In-App Purchases integration
- iOS porting
Personal Projects
Cloudy
| Little infinite game with clouds |
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K-Buffer And Translucency
| Scientific paper implementation |
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"Volume-Preserving Deformation of Terrain in Real-Time"
| Scientific paper implementation |
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"Improved Alpha-Tested Magnification for Vector Textures and Special Effects"
| Scientific paper implementation |
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Firefly
| 2D puzzle game |
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Particles Sample
| Representation of simple maths functions with 2D particles |
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Battleship
| 2D adaptation of “Battleship” board game |
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Super Small Boat
| 2D horizontal never ending shooter |
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School Projects
Master Final Project
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Images stylization Scientific paper implementation in stereo |
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Audiovisual Project
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Object detection and tracking in small video using Lukas & Kanade Audio spatialization in stereo |
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A-Void
| Local multiplayer 3D arcade game in space |
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Tower Defense
| Multiplayer cooperative 2D tower defense |
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WarCreaft
| 2D real-time time strategic game |
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Protokit Island
| 3D racing game with car customization |
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CreaDoom
| 3D first-person shooter |
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CreaSkweek
| 2D puzzle game |
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Personal projects
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About
Pronounced as: /ʁemi/
Hi, I am @Lilyel. I am a software developer specialised in computer graphics. I like making tools for artists, research & development and games.
Info
5:26 PM
Member since June 30, 2026

