Special K v 0.9.4
(.2) Tweaked global injection behavior for certain non-standard Windows apps + Added more detailed pixel format information to SK's log in D3D11 games. + Added logging of unloaded DLLs to SK's log + Improved the reliability of using auto-update and branch selection features from the Update menu in-game. >> Please give these a try, I know of a few Unity games that don't handle window management correctly and they're forever WONTFIX, but if you encounter errors with other games, I'll be happy to investigate. + "Borrowed" an environment variable exported by the Steam client to get game's AppID without booting up SteamAPI.