Special K v 0.9.4
(.2) Tweaked global injection behavior for certain non-standard Windows apps
+ Added more detailed pixel format information to SK's log in D3D11 games.
+ Added logging of unloaded DLLs to SK's log
+ Improved the reliability of using auto-update and branch selection
features from the Update menu in-game.
>> Please give these a try, I know of a few Unity games that don't handle
window management correctly and they're forever WONTFIX, but if you
encounter errors with other games, I'll be happy to investigate.
+ "Borrowed" an environment variable exported by the Steam client to get
game's AppID without booting up SteamAPI.