Special K v 0.9.4

(.2) Tweaked global injection behavior for certain non-standard Windows apps

 + Added more detailed pixel format information to SK's log in D3D11 games.
 + Added logging of unloaded DLLs to SK's log
 + Improved the reliability of using auto-update and branch selection
     features from the Update menu in-game.

   >> Please give these a try, I know of a few Unity games that don't handle
        window management correctly and they're forever WONTFIX, but if you
          encounter errors with other games, I'll be happy to investigate.

 + "Borrowed" an environment variable exported by the Steam client to get
     game's AppID without booting up SteamAPI.