Special K v 0.8.66

 + Fixed ReShade deferred context shader triggers in Okami HD
 + Fixed CSteamworks (C#) SteamAPI wrapper in 32-bit games
 + Fixed window border removal in 32-bit games at startup
 + Improved compatibility with Mirillis Action! video capture
 + Improved ability of D3D8 / DDraw API wrappers to bootstrap through
     global injection