Quake acetate
Similar to AcetateBlurField
and AcetateHeatMirage
: show a pixel from an underlying Acetate
; exactly the pixel that it should be when the intensity is zero (or below a minimum threshold), or a random pixel around if the intensity is not zero. The texel to be fetched will have a displacement of the intensity multiplied by a random number.
Needs a random texture (like e.g. ditherify
), needs redrawing at every frame.
The effect should be that of shaking/quake.
Edited by Iván Sánchez Ortega