11 forks: 10 public, 0 internal, and 1 private
  • View Leaflet.TileLayer.GL project

    Robin / Leaflet.TileLayer.GL

    Typo: pixellated → pixelated
    0
    Updated Nov 17, 2022
    0 0 0 0
    Updated Nov 17, 2022
  • View Leaflet.TileLayer.GL project

    Andy Prasetya / Leaflet.TileLayer.GL

    Typo: pixellated → pixelated
    0
    Updated Mar 22, 2025
    0 0 0 0
    Updated Mar 22, 2025
  • View Leaflet.TileLayer.GL project

    Fabian Scheidt / Leaflet.TileLayer.GL

    Clear canvas on rerender to support transparent pixels
    0
    Updated Jul 10, 2019
    0 0 0 0
    Updated Jul 10, 2019
  • View Leaflet.TileLayer.GL project

    Moamen El-Tahwagi / Leaflet.TileLayer.GL

    changed mipmap filter
    1
    Updated Aug 13, 2019
    1 0 0 0
    Updated Aug 13, 2019
  • View Leaflet.TileLayer.GL project

    Kostis / Leaflet.TileLayer.GL

    Update mapbox token in demos
    0
    Updated Nov 08, 2018
    0 0 0 0
    Updated Nov 08, 2018
  • View Leaflet.TileLayer.GL project

    Christian / Leaflet.TileLayer.GL

    Typo: pixellated → pixelated
    0
    Updated Dec 30, 2024
    0 0 0 0
    Updated Dec 30, 2024
  • View Leaflet.TileLayer.GL project

    Frédéric Miserey / Leaflet.TileLayer.GL

    Third Sentinel (half-true half-false color)
    0
    Updated Aug 20, 2017
    0 0 0 0
    Updated Aug 20, 2017
  • View Leaflet.TileLayer.GL project

    Sergey Alekseev / Leaflet.TileLayer.GL

    Third Sentinel (half-true half-false color)
    0
    Updated Aug 07, 2017
    0 0 0 0
    Updated Aug 07, 2017
  • View Leaflet.TileLayer.GL project

    Serg / Leaflet.TileLayer.GL

    Third Sentinel (half-true half-false color)
    0
    Updated Aug 07, 2017
    0 0 0 0
    Updated Aug 07, 2017
  • View Leaflet.TileLayer.GL project

    Taylor Mutch / Leaflet.TileLayer.GL

    Bump to 1.1.0, aLatLngCoords, tropical demo
    0
    Updated Dec 24, 2016
    0 0 0 0
    Updated Dec 24, 2016