Modding event / socket enhancements
Currently there are only a small amount of events accessible, currently its only really possible to create new class. Just wanted to create a little list of events that might be useful
Also some way to get a socket connection from a player would be handy, can be implemented into a player join event
Message, Party, Target
- get invite
- accept invite
- decline invite
- leave party
- join party
These are just some simple things based on the social component, really the biggest obstacle is not having a nice way to access the socket connections, after we can get that we can do a lot more even without events.
security/connections.js can be accessed from a mod, but it doesnt give any method of getting the player object if one joins since it just gets dumped in an array.
Right now, we can probably get this by adding a push polyfill, but if every mod would do that, it could lead to some really ugly things.