v0.1.10 Issues (Test Server Edition)
Version 0.1.10
Content
- Extended the Sewer slightly (#421 (closed))
- Vikar now sells basic versions of most runes (#526 (closed))
Features
- Players are now down-scaled if their level is too high for a zone (#380 (closed))
- The client now remembers your
showNameplates
preference (#450 (closed))
Balance
- Experience and loot now diminish if you farm the same area for too long (#97 (closed))
- The set of possible stats per item should be influenced by the item's level (#107 (closed))
- Party members no longer get drops from kills they didn't participate in (#496 (closed))
- Physical resistance is no longer a stat that can show up on gear (#497 (closed))
- Armor no longer mitigates elemental damage (#498 (closed))
- Rebalanced everything (#499 (closed))
- Characters now gain main stat upon level up (#500 (closed))
- Kiting a mob too far away now causes it to run back (#501 (closed))
- Changed all weapon abilities into rune abilities and added generic abilities to weapons (#505 (closed))
- Changed augment costs, removed the ability to scour from the augmenting UI and added a scour idol (#523 (closed))
- Mobs that are closer to your level now have a higher chance to drop idols (#524 (closed))
- Runes awarded by Runecrafter's Toil cards can now be higher level (#530 (closed))
Polish
- Disabled friendly tab targeting (#197 (closed))
- Totems are now called idols (#503 (closed))
- Classes are now called Spirits. Also removed the Cleric and Necromancer classes, but not their runes. (#532 (closed))
- Players no longer have different chat message colors based on their level (#534 (closed))
Bugs
- Sometimes, login/fishing rewards are received more than once (#243 (closed))
- Summoned skeletons now deal the correct amount of damage as implied by the rune (#263 (closed))
- Sometimes, the events module causes a stack overflow (#507 (closed))
- The
Other Heirloom
item always has 500 armor on it (#517 (closed)) - Other players aren't aware that your maxHp changes upon level up (#519 (closed))
- Certain idols cause the stash to not save when deposited (#528 (closed))
- There's a typo in the Smoldering Idol's description (#550 (closed))
- When changing to/from fullscreen, there's a slight delay (#560 (closed))
- The server's CPU usage spikes when multiple people are in the sewer (#563 (closed))
Edited by Big Bad Waffle