Commit f76798dd authored by Big Bad Waffle's avatar Big Bad Waffle

random maps now only announce in the console that they are ready once they've been generated

parent 33d19bb8
......@@ -62,6 +62,8 @@ module.exports = {
map.seed = _.getGuid();
}
_.log('(M ' + map.name + '): Ready');
map.clientMap.zoneId = this.zoneId;
[resourceSpawner, syncer, objects, questBuilder, events, mail].forEach(i => i.init(fakeInstance));
......
......@@ -203,8 +203,6 @@ module.exports = {
padding = mapFile.properties.padding;
mapFile = null;
_.log('(M ' + this.name + '): Ready');
},
build: function () {
......
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