and/or statements don't separate boolean expressions
Plugin underlines as error a whole expression of "if" in case of having two conditions separated with and/or, plus having the first condition containing "==" comparison. Here's example in blank CharacterBody2D script:
Workarounds:
- Moving it backwards:
if is_on_floor() and velocity == Vector2.ZERO
; although in case of condition is likeif player != null and player.check_smth()
it wouldn't be suitable - Parenthesis:
if (velocity == Vector2.ZERO) and is_on_floor()
Ofc the issue isn't critical, the code runs well regardless, but I didn't encounter it using plugin's version 2.1.9 (currently using 2.4.9)