PRNG State Tracking
Currently one PRNG is used to generate all the noise,
Zen does nothing to lock to it's entropy. ideally generating deterministic random numbers using controlled ray state is preferable. in this case rays can then carry a magic number through their execution to provide deterministic noise.
more information on http://www.pcg-random.org/
blocks #9 (closed). #9 (closed) is desirable.
Edited by SEGFAULT