Update In depth : objects authored by Guillaume Vandenneucker's avatar Guillaume Vandenneucker
......@@ -37,6 +37,7 @@ OBJECT_1:
goto_start_branches: []
goto_start_individual_branches: []
# misc
show_in_detailed_progression: true
chance: 100
progress_chance: 100
time_limit: 120
......@@ -75,6 +76,7 @@ OBJECT_1:
- 'goto' is the goto settings for the object : where do we go when the object ends ? (detailed below).
- 'goto_start_branches' (optional) is a goto setting that'll allow you to start easily branches at the end of an object (branches that contain animations for example, so it's way easier).
- 'goto_start_individual_branches' (optional) to start individual branches ; see https://gitlab.com/GuillaumeVDN/questcreator/wikis/Configuration/In-depth-:-branches#individual-player-branches
- 'show_in_detailed_progression' is a boolean. Set it to false to disable the apparition of this object in the quest details texts (such as GUI and scoreboard).
- 'chance' (optional) is a number ; if a random number between 0 and 100 is above the chance parameter, then this object will be skipped and 'goto' will be called directly.
- 'progress_chance' (optional) is a number ; if a random number between 0 and 100 is above the chance parameter, then this object will not be progressed (for example on every block break, there's a certain chance that the object actually progresses).
- 'time_limit' (optional) is a number of seconds that the player has to complete the object (set it to -1 to disable it).
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