Feature Request: Nif optimizer - remove parallax
Sub-module: (Mesh Optimizer)
Details: We are testing DLSS in SkyrimVR and parallax mess up on motion vectors. So I am looking for a way to strip all meshes for the _p paths in the textures of meshes. I've found somethig similar for xedit scripts, but its not as convenient as running it through CAO.
For reference
https://www.nexusmods.com/skyrimspecialedition/mods/63966
Posted by: Kvitekvist
Edited by Jens Petter Røyseth