1. 22 Jan, 2013 1 commit
    • DavidWyand-GG's avatar
      Input event changes · 539efcb1
      DavidWyand-GG authored
      - New InputEventManager class.  It will be used by 3rd party input
      devices to generate Torque 3D input events.
      - Expanded the input event signal to include three new floats and a new
      - Expanded the number of joystick buttons to 48.
      - The input virtual map is now extendable rather than hard coded.
      - The input devices types are now extendable rather than hard coded.
      - New SI_POS, SI_ROT, SI_INT, and SI_FLOAT input event types.
      - New SI_VALUE input action type.
      - ActionMap has been updated to work with these changes.
      - Removed unnecessary references to platform/event.h
  2. 19 Sep, 2012 1 commit