Commit 2c6a98cb authored by Brian Roberts's avatar Brian Roberts

Resolution for ap-hang with high-frequency weaponstate changes (IE: AI...

Resolution for ap-hang with high-frequency weaponstate changes (IE: AI non-tick descision forks). see also: http://www.garagegames.com/community/forums/viewthread/134036
parent a8543a39
...@@ -3092,7 +3092,10 @@ TICKAGAIN: ...@@ -3092,7 +3092,10 @@ TICKAGAIN:
} }
if ( image.rDT > 0.0f && image.delayTime > 0.0f && imageData.useRemainderDT && dt != 0.0f ) if ( image.rDT > 0.0f && image.delayTime > 0.0f && imageData.useRemainderDT && dt != 0.0f )
{
dt = image.rDT;
goto TICKAGAIN; goto TICKAGAIN;
}
} }
......
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