• DavidWyand-GG's avatar
    GFX now handles non-default adapters · 0d77cdc2
    DavidWyand-GG authored
    The GFX (DirectX) pipeline did not respect the choice of adapter and
    always went for the default one.  Normally this isn't an issue unless
    you wish to target a particular adapter and display device combination.
    This has been corrected.
    The GFX initialize functions now attempt to find the best adapter that
    matches a given display device (i.e. monitor) if one has been passed in.
    To aid with choosing a display device some new monitor enumeration
    methods have been added to the platform window manager.  These methods
    have been exposed to the Canvas.
gfxInit.cpp 16.4 KB