• DavidWyand-GG's avatar
    Update ReflectionManager on Scene Field Change · 39ab9363
    DavidWyand-GG authored
    During side-by-side rendering the refraction texture needs to be updated
    for both the left and right fields.  These changes add a new GFXDevice
    event type to track when a field is about to be rendered.  The
    ReflectionManager listens to this new event and ensures that the
    refraction texture will be updated if it is referenced by a material.
gfxDevice.h 39.2 KB