• Brian Roberts's avatar
    Projected Shadow fix · a3fab3d4
    Brian Roberts authored
    With Permission from Jeff Faust.
    
       // AFX CODE BLOCK (bug-fix) <<
       // For ShapeBase objects this causes the shader to fade along with the
       // object and also prevents a rectangular shadow artifact from occuring
       // once the visibility is zero.
    a3fab3d4
projectedShadow.cpp 18.7 KB