• DavidWyand-GG's avatar
    Input event changes · 539efcb1
    DavidWyand-GG authored
    - New InputEventManager class.  It will be used by 3rd party input
    devices to generate Torque 3D input events.
    - Expanded the input event signal to include three new floats and a new
    integer.
    - Expanded the number of joystick buttons to 48.
    - The input virtual map is now extendable rather than hard coded.
    - The input devices types are now extendable rather than hard coded.
    - New SI_POS, SI_ROT, SI_INT, and SI_FLOAT input event types.
    - New SI_VALUE input action type.
    - ActionMap has been updated to work with these changes.
    - Removed unnecessary references to platform/event.h
    539efcb1
platformNet.cpp 27.4 KB