emulators/wine: Add ffmpeg support with winemdo
This (mostly) backports commit 22ee425d from emulators/wine-devel. It fixes issues where cutscene will just hang indefinitely when using gstreamer. Once build with ffmpeg, it can be activated by setting the DWORD value DisableGstByteStreamHandler = 1 in the HKCU\Software\Wine\MediaFoundation registry key. The default is to use gstreamer, so if the user does not change the registry key, this should not change much. PR: 290842
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