graphics/osgearth: Update to 3.5
Changes: * New osgEarthCesium nodekit using the cesium-native SDK for 3D-Tiles integration * Upgrades to the TerrainConstraintLayer for better meshing, performance, and support for 3D model constraints * New TerrainMeshLayer for "bring your own" terrain surface meshing * Integration of spdlog logging SDK (optional) * Various updates to the osgearth_imgui panels * Updated Triton and Silverlining shader sets Reported by: portscout
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