emulators/wine-devel: Add ffmpeg support with winemdo
This fixes issues where cutscene will just hang indefinitely when using gstreamer. Once build with ffmpeg, it can be activated with the following: The new implementation can be enabled by setting the DWORD value: DisableGstByteStreamHandler = 1 in the HKCU\Software\Wine\MediaFoundation registry key. The default is to use gstreamer, so if the user does not change the registry key, this should not change much. PR: 290775
Loading