Closed
Milestone
Nov 25, 2018–Jun 30, 2020
Version 0.3.0
Milestone: Version 0.3.0
The main focus is on fixing a lot of underlying infrastructure and getting up to Godot 3.2.2 for Java Plugins.
The date for release is being pushed back, because I really want to make sure this is a polished release.
TODO for 0.3.0
-
Less loading using a Container -
Better "Settings" implementation -
Port Java module to Java Plugin for Godot 3.2.2 -
Networked Multiplayer. #2 (closed) -
End Game Score Board #6 (closed) -
Cleaner Signals "call_group()" #4 (closed) -
Doc: Godot PreCompiled With FreecoiL #8 (closed) -
Doc: How to Compile Godot With FreecoiL #9 (closed) -
Automatic Client Connect to Server #24 (closed) -
Fix & update tests.
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