Commit b958916b authored by Chad Anderson's avatar Chad Anderson

I have updated the Xcode file and made a slight change to allow the game to compile on Mac.

I just had to make a slight change in order to get it to compile on my
parent c44d2c04
......@@ -223,6 +223,7 @@ public:
bool isPogoing()
return (mp_processState == &CPlayerLevel::processPogo);
return (mp_processState == (void (CPlayerBase::*)()) &CPlayerLevel::processPogo );
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