Small/Big Problem with improvable skills. Not loading button or skills
So I wanted to report 1 small and 2 big problem with the mod. (Don’t get me wrong I love the mod it’s a core part of my Modpack even)
So first the small one:
After getting killed the player has to open the book again to open the gui with the inventory button. Could you make it so that the button keeps being unlocked or add a config in to have the button just always work?
--- also after death the player has to open the book again to even get access to the skills meaning that until you open the book once after getting killed you don’t have your extra attack speed/damage/furnace speed/etc. until you open it again and since you can’t use the inventory button until you open the actual book either you have to make a new book every time/ or find your old one.
Now for the big Problems:
First would be that for some reason after a crash or getting killed the skills you spend hours leveling up reset completely meaning all the skills have to be leveled up from the start. Is there a way to save the skills data per player in a better way? So that it prevail better on getting killed or if the game crashes?
Second would be that the amplified dmg from strong fist/sharp arrows gets applied to too many things. For example the strong fist extra dmg gets added to tinkers construct shields making them reflect like 50 dmg when blocking with them or to thorns enchantment making Mods that hit you get hit for more dmg themselves. Is there a way to make these dmg sources fixed to (fists/swords/and the like). These Damage sources also seem to get multiplied by extra dmg multipliers like astral sorcery wands and perks making you reach dmg numbers in the 3 digits the damage of these skills should be applied a bit different to prevent that if possible.
Well I just wanted to inform you of these bugs/things. Still loving the mod only the skill reset and skill button bug are really annoying.